kollektiv:
	- Lich King: Add raid icon marking for Valkyrs
	- Completed enemy marking and multi enemy marking features
	- Cleaned up resetting of raid icons by using CancelAllTimers
	- Cancel count_reset timers in case we use a super long reset time ex. Saurfang
	- Fix references to CancelTimer
Shefki:
	- Fix typo in code.
kollektiv:
	- Added API for enemy raid icon marking
	Refactored friendly marking
	- Remove unnecessary debug in HealthWatcher
	- Register for UNIT_NAME_UPDATE if it's unittracing to update the name. UnitName("boss1") can equal UnitName("boss2") when bosses spawn
	Blood Princes: Change it back to unittracing
	Saurfang: Added Boiling Blood warning
	- Saurfang: Added Rune of Blood cooldown
	- Minor change to addon:GetRaidDifficulty()
	- Deathwhisper: Made Dominate Mind not spam on 25h
	- Marrowgar: Fix Bone Storm duration in normal modes
	- Deathwhisper: Adjust Cult timer for 10h
Shefki:
	- Lich King: Add warning for Shambling Horror's Enrage.
	- Blood Princes: Add says for Shock Vortex and Inferno Flame.
	- Lich King: Add raid icon for Necrotic Plauge placed by Lich King.
kollektiv:
	- Deathwhisper: Only stop the Cult timer if on 10 or 25 normal
	- Fixed hard mode detection
	- Gunship Battle: Update 25h spellids
	- Deathwhisper: Added Dominate Mind raid marking. Adjusted Cult timer -- 25h
	- Deathwhisper: Shorten Cult Timer by 2s for 25h
	- Deathwhisper: Fixed cult timer on 25h
	Deathwhisper: Added Summon Spirit warning
	- Added an equivalent function to how GetRaidDifficulty used to behave before 3.3.2
	- Deathwhisper: Add 25h Frostbolt spellid
	- Deathwhisper: Add 25h DnD spellid
	- Marrowgar: Fix Bone Storm duration on 25m hard
	- Localization update
	- Lich King: Fixed second Remorseless Winter spell cast start spellid on 25m
	- Lich King: Add 25m Harvest Soul spellid
	- Lich King: Added a timer to show when the fight begins
	- Lich King: Throttle Valkyr alerts for 25m
Shefki:
	- Lich King: Add Soul Reaper Cooldown.
